But this will invariably override your default mouse controls. This can come in handy for viewing the skyscape from different perspectives. That, in turn, may override these default controls for rotating objects in the game.Ī common tweak that people make is to bind camera angles to mouse movements. It turns out many of us like to customize our mouse and keyboard controls while playing Cities: Skylines for better performance. The default control mechanism for rotating objects in Cities: Skylines seems easy enough. This can be a powerful technique that lets you position your structures precisely and come up with innovative skyscapes. Now you rotate it freely to the exact degree that you desire. If, on the other hand, you want to control the orientation of the structure to the exact degree, you need to do Right Click and Hold the object. To rotate an object by a default value of 45°, all you need to do is Right-click on the object. The default mechanism to rotate structures in Cities: Skylines is actually pretty simple and straightforward. Roads – Special Rotating Problem #3 The Simple Default Way
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